Environment Rock Pack was a project I started as a way for me to better learn how to use Substance Designer.
The rocks were first grey-boxed in 3Ds Max and then moved across into Zbrush so that they could be given more organic shapes.
After the models were done I started texturing them in Designer. Designer was also purely used for the creation of the ground textures.
You can also view this on my Artstation
3D assets used to make the scene.
Ground texture. Base color, Lit, Normal, Roughness.